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81. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Steven Shen wrote: The display of tracking speed is not good to understand and compare with each other, in my opinion. How do you mean? Shade Millith wrote: The way skills affect the velocity of fighters seem to be incorrect. While bot...
- by Sable Blitzmann - at 2016.05.03 23:30:02
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82. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
David Ronuken wrote: It would be really great if we were to be able to visually see that a module is not usable at the current skill level. Something like coloring the little "o" that indicates it is online with a red color, or replacing the "o...
- by Sable Blitzmann - at 2016.05.03 23:26:55
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83. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Aran Hotchkiss wrote: Up until I'd installed Citadel I'd had no issues at all with pyfa on this machine I am not sure what's going on then. I'm trying to think back to see if anything major has changed - usually crashes like this are threade...
- by Sable Blitzmann - at 2016.05.03 23:25:54
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84. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
[duplicate]
- by Sable Blitzmann - at 2016.05.03 03:37:39
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85. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Aran Hotchkiss wrote: Sable Blitzmann wrote: Aran Hotchkiss wrote: Recreated the crash, no option for more information available, and it's not just limited to Force Auxillaries - went to fit up a vagabond and before I even fitted anything...
- by Sable Blitzmann - at 2016.05.03 03:24:38
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86. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Aran Hotchkiss wrote: Recreated the crash, no option for more information available, and it's not just limited to Force Auxillaries - went to fit up a vagabond and before I even fitted anything Pyfa crashed - I'm wondering if it's a certain num...
- by Sable Blitzmann - at 2016.05.02 04:20:10
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87. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Aran Hotchkiss wrote: Sable Blitzmann wrote: Aran Hotchkiss wrote: I know you've asked to put issues in github but I don't have an account there and have enough trouble remembering my random accounts as is... Pyfa's been cras...
- by Sable Blitzmann - at 2016.05.01 22:14:17
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88. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Dreiden Kisada wrote: The DPS graph window has a drop down selector with a single DPS selection. Was this planned to have more options, or is there a way to add separate scripts so you can make your own custom graphs? I believe it was desig...
- by Sable Blitzmann - at 2016.05.01 18:51:41
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89. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Aran Hotchkiss wrote: I know you've asked to put issues in github but I don't have an account there and have enough trouble remembering my random accounts as is... Pyfa's been crashing when I got to tinker with an apostle fit. Been able to rec...
- by Sable Blitzmann - at 2016.05.01 18:50:14
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90. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Torgeir Hekard wrote: After the latest git pull i get Quote: sqlalchemy.exc.OperationalError: (sqlite3.OperationalError) no such column: fighters.active [SQL: u'SELECT fighters."groupID" AS "fighters_groupID", fighters."fitID" AS "fighters_f...
- by Sable Blitzmann - at 2016.05.01 17:12:15
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91. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Rashar Arji wrote: ASAD wrote: hello everyone i am getting Error 'CharacterEditor' object has no attribute 'getActivecharacter' i am trying to add my API to pyfa and none work is there a way to fix that? or the correct way to add the API? t...
- by Sable Blitzmann - at 2016.05.01 00:48:43
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92. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
https://github.com/pyfa-org/Pyfa/releases/tag/v1.21.0 Have at it, let me know if **** breaks. =)
- by Sable Blitzmann - at 2016.05.01 00:47:03
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93. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Quick note: due to RL, the stable Citadel release will probably be lagtr this week rather that on Tuesday. I still need to refine the new fighter support (which, at the moment, will most likely be bare-bones and not have support for some of the mo...
- by Sable Blitzmann - at 2016.04.24 23:48:28
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94. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Artemis wrote: Bienator II wrote: i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa. Hm, good idea, that works, thanks =) If you use the same operating system, you can also simply install pyfa to...
- by Sable Blitzmann - at 2016.04.12 23:59:02
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95. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Cap'n Rick Clusterbomb wrote: Question: I made about 100 ship fits in PYFA and I'd like to import them to EVE. EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files. Is there any way I can combine these f...
- by Sable Blitzmann - at 2016.04.10 20:05:58
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96. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Chloe Frost wrote: Sable Blitzmann wrote: [quote=Chloe Frost]Would it be / Is it possible to add cycle time / rof as a column on the fitting window? (So we can see updated RoF / cycle time on weapons/boosters etc?) Keep up the awesome work ...
- by Sable Blitzmann - at 2016.04.08 21:36:44
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97. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Also, if anyone wants to chime in: CCP is prepping the Citadel release, and I'm trying to catch up with what's on SISI right now. A preview build is coming (not sure when). However, I'm stuck on how exactly to handle the new fighter abilities. We...
- by Sable Blitzmann - at 2016.04.01 02:44:53
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98. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Chloe Frost wrote: Would it be / Is it possible to add cycle time / rof as a column on the fitting window? (So we can see updated RoF / cycle time on weapons/boosters etc?) Keep up the awesome work o7 This might be problematic as I don't wa...
- by Sable Blitzmann - at 2016.04.01 02:39:48
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99. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Ligraph wrote: Sable Blitzmann wrote: Ligraph wrote: Sable Blitzmann wrote: Ligraph wrote: Sugestion: add a skill import button that imports from a file or the clipboard. Probably use the same format as the ingame queue and eveMon. ...
- by Sable Blitzmann - at 2016.03.28 04:06:37
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100. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Ligraph wrote: Sable Blitzmann wrote: Ligraph wrote: Sugestion: add a skill import button that imports from a file or the clipboard. Probably use the same format as the ingame queue and eveMon. You can use File > Import Character an...
- by Sable Blitzmann - at 2016.03.24 04:23:08
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